GitHub

Tactics!

Three months later, and I’m back.

Tactics is relevant again, I’ve been resorting code, making things less ugly, and adding functionality to the engine for almost a week now, which means I’m back!

First of all, what have I done up until a week ago?

I was working on graphics, getting polygons to rotate properly, and did it.
I released a working version of this, with a square, movement and rotation. (I was pretty proud of myself: I don’t care what anyone else thinks)Colors, scaling (i.e. zoom) and non-oblong shapes are all completely within the scope of the code I have made, but the point of the release was to test the one feature I had doubts about, not to show off the features I’m comfortable with.

Then I moved house and forgot about it until now. With school exams finished for the semester, I started programming last week, and I feel comfortable saying that I am back!

Since graphics are working, I’m changing the layout of the source, and creating a “game instance” class that will help separate the graphics, engine, and game from eachother, and then it will be work on actual game mechanics like entities and movement!

Exciting times.

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Another Project :D

A while ago I mentioned a secret project, rather loosely titled “RPG engine”; well on GitHub is a repository for the design and planning involved, although as of this being published it is it not very detailed. (Also the game idea is very different to what the title tends to imply)

I recently started actually working on a programming project which is designed to be a Harvest Moon clone. It is going to run without any interface, and this will be the case indefinitely. Some day, when I get better at C++ graphics, I shall bother with that, but if I want to work on graphics I’ll just work on my tactics project.

I don’t exactly know how the project is going to go, I’ll just work on it as I wish alongside the other two projects, and try to learn something.

Github

GitHub is Really cool.

Since I am a programmer, and also since open source is amazing, I am now using GitHub for my source.

I have a repository for both of my projects, and some other ones as well; you can look at any / all of them here.

I will still use both of my blogs, but not nearly as actively, particularly at this time (because I should be spending more time creating than blogging!)

The more interest my blogs receive, the more I will maintain activity and interest when communicating updates, obviously.

Now you can finally see my actual work; design ideas posted on the blog will also make their way to the repos.