As an independent game fanatic (some day I’ll call myself a developer…) I have room in my game concepts to be a feminist.
As a consequence, I recently decided that for the rest of time, I shall, to the best of my ability, make the gender of every character that I introduce in a game determined by the flip of a coin. (physical, metaphorical or virtual) This way I am truly doing my best to avoid letting stereotypes guide my roles.
I should try my best to determine a role, begin to think of character details and dialogue even, and then determine their gender via a random process as such. Further character development would happen after that and hopefully that will guide things towards reason without guiding them to even worse stereotyping.
Also it would be nice to determine things such as sexuality (if only secretly) by similar means… preferably by using real statistics regarding the way people have identified their sexuality.
I suppose that in the realms of racial identity I will have to look at the setting being dealt with, and the associated statistics, since getting an intuitive sense of racial balance as it exists in real life is hard. (Racism isn’t so much a part of feminism… it is still important of course!)